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Store

The in-game shop. Runs in two modes: Browse (what a player sees) and Manage (what an admin configures).

Browse mode​

A card grid of purchasable items. Clicking Buy opens a dialog listing the items and commands included in that store entry plus the price in points.

Manage mode​

Three tables:

Store items (what players buy)​

ColumnNotes
Name
PricePoints cost
Description

Item definitions (reusable item packages)​

ColumnNotes
Name
Quality
Max Stack

Command definitions (reusable command packages)​

ColumnNotes
Command Name
Description

Actions​

  • Create / Edit / Delete any row in the three tables above.
  • Buy (browse mode). Consumes the player's points and triggers delivery of the bundled items and commands.

Notes​

  • Store items are composed by referencing item definitions and command definitions, so you define reusable pieces once and mix them into multiple store entries.
  • Item search inside the Create/Edit dialogs uses autocomplete with item icons from the Item Database.