Introduction
KitsuneCommand is an open-source mod for 7 Days to Die dedicated servers that provides a RESTful API and a modern web management panel. It runs on both Windows and Linux, and is a clean-room V2 rewrite of ServerKit with a Vue 3 frontend and improved security.
Three pillars:
- Monitoring. Live dashboards, GPS map with player tracking, web console with log streaming.
- Management. Player tools, chat bridge, economy, teleports, scheduler, mods, backups, config editor.
- Map. Leaflet-based world map rendered in SkiaSharp, updated in real time over WebSockets.
What's in the box
| Area | Highlights |
|---|---|
| Dashboard & Monitoring | Real-time stats (FPS, memory, day/time), Leaflet map, web console with history |
| Players & Chat | Player list with inventory/skills, kick/ban, chat history, colored names |
| Economy | Points, configurable store, CD keys, VIP gifts (daily/weekly/monthly), purchase history |
| Game Systems | Teleports (home/city/friend), Blood Moon voting, task scheduler, item database |
| Server Admin | Server control, serverconfig.xml editor, mod manager, auto-backups, plugin system |
| Localization | English, Japanese, Korean, Chinese Simplified, Chinese Traditional |
Tech stack
- Backend: C# 11 on .NET Framework 4.8, OWIN + ASP.NET Web API 2, Autofac DI, SQLite via Dapper
- Frontend: Vue 3, TypeScript 5, Vite 6, PrimeVue 4
- Real-time: WebSocketSharp
- Auth: OAuth2 with BCrypt
- Map tiles: SkiaSharp + Leaflet
- Game integration: Harmony runtime patching
Where to go next
- New to KitsuneCommand? Start with Requirements and Installation.
- Already running it? Jump to Configuration.
- Stuck on something? Check Troubleshooting — a growing index of prod-only failures in symptom → cause → fix shape.
- Building on top of it? See Plugin Development.